Let's get this straight up front. I didn't cook this game. But hey! I'm still a gamer at heart and I've been lucky enough to give this fabulous little XBLA game a look.
I was a big fan of Black & White from the epicly eccentric Mr. Molyneaux's Lionhead Studios. At first glance, you wouldn't be blamed for putting From Dust into the same "god game" bucket. To be fair, I thought the same for the first couple of levels. However, it didn't take long for me to realise it's really something different. Find out just what after the jump!
Ooooh, the suspense! But seriously, about 2 or 3 levels in, I realised that From Dust was as much an engineering-physics puzzler as it is a god game - if not more so! But let's back pedal a little here and fill in the basics.
There are lots of balls. |
Run away! |
Ooga booga (a Crash Bandicott reference, not a racial slur. Promise.) |
For those of you that have played B&W the thought of all the manipulation and camera control with an Xbox controller might be a bit of a daunting task - don't be put off though, if you've played Portal, you'll have no issues with the basic controls of this game - left trigger to pick up matter, right trigger to drop matter, right stick move the Breath, left stick rotate the camera - too easy. Another concern I normally have with this type of control schema on consoles is the speed of the cursor - no worries in Dust as there's a modifier button that makes it zip round the screen like no man's business.
The actual gameplay and challenge the levels provide is great. The difficulty curve felt about right to me as a big fan of puzzlers - steep enough to keep you thinking, but not so steep you trip and smash your teeth on the slope as you fall. Like I said, I worked through most of the game in the better part of a day with nearly all the collectibles and unlockables achieved - there are full-price, boxed games I've completed faster than that. Now, just the final level remains and I'll tell you for free... I'm stumped. But I don't mind this though. This is the final puzzle, the last boss, the ultimate challenge and it really feels that way and I'm OK with having restarted it about 20 times so far - just so I can test each little piece of my theories. OCD much? Me? Nooooo...
Your homies. |
Overall, I would say that From Dust is not just a reasonable way to spend 12-hundy points, but is is one of the TOP ways to spend your spare Microsoft buckeroos right now! The thought that has gone into the level and gameplay is deep. I really like the way the controls didn't hold back what could very easily have been destroyed by something awkward or clunky. Sure, there are a couple of little slightly tarnished bits here and there, but honestly, they mean bugger all to the game when you get down to nuts and bolts.
If you like games, buy this one. If you love puzzlers, god games, tribal drums or have a soft spot for ethereal anthropomorphisations go buy this game now.
-jeffois
Images ©2011 Ubisoft
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